You are a young boy who are sent to visit his crazy scientist uncle. Some experiment has of course gone wrong, and with help from your uncle you run around the house trying to set things right.
Each new set of rooms is a puzzle that you need to go through. To help you solve the puzzle you have an “IDS-device”, a glove that you can use to shift dimensions. For example, the first dimension you will be able to shift to is the fluffy dimension, where everything becomes super-light. Safes becomes nothing more than big pillows that you can juggle with ease.
With time you get more dimensions to switch between and the puzzles becomes more difficult. It’s childishly fun to play around with the different dimensions and the game is filled with jokes and funhouse esthetics.
If you have played Portal you will feel at home in Quantum Conundrum. You go through a room, you have a number of obstacles, you carry a device that will help you. However, I find that Portal is more about figuring out the solution while QC is more of getting the timing and jumps just right. The puzzles are less complex and the solutions are not as clean as in Portal.
Without comparing it to Portal however, QC is a good puzzle game. It’s simple and fun entertainment for basically all ages. The dialogue makes you smile and the rooms look cool. Changing dimensions makes the room change appereance as well, and sometimes I find myself just looking at paintings while changing dimensions to giggle at the differences it does.
There are some downsides to QC. One thing that keeps irritating me is the physics engine. Many of the puzzles depend on you jumping or throwing objects. This can quickly become frustrating as objects don’t always fall in the same way. For example; in one of the puzzles you let three safes fall in order to jump on to them later. The safes fall and tumble differently each time which meant I had to redo the same procedure several times until I the safes fell as I expected them to.
I can also imagine that some of the jumping/timing sequences can be quite difficult for gamers that are young or not that experienced.
Another downside is that Quantum Conundrum has a tendency to hold your hand a bit too much. In more than one level I hadn’t more than stepped into the room before my uncle started pointing me in the right direction, saying what I should do. I like to puzzle out my own solutions and having someone just giving me the answer takes away from the fun.
Still, if you haven’t tried Quantum Conundrum it’s really worth a playthrough.
8/10 awkward noise generators